3d designer (freelancer) - Modeling and sculpting in Modo, Houdini, Blender and Zbrush. Creating textures using Substance Painter, Substance Designer, Adobe Photoshop, Quixel Ndo, Ddo, XNormal, Marmoset Toolbag. Creating simulations using Houdini, Blender, Marvelous Designer. Rendering in Modo, Octane Render i Mantra. Creating vector shapes in Illustrator and Corel Draw. Animation post production in Adobe After Effects and Blackmagic Design Fusion. NLE (non linear editing) in Adobe Premiere and Blackmagic Design DaVinci Resolve. 3d scanning - photogrammetry and structured light scanner with post edition of results. Creating CAD models (nurbs) in MoI3d. Preparing 3d object for printing, casting, form creation and CNC milling. Creating prototypes and product illustrations (rendering) basing on blueprints, sketches and photos. Preparing models for Unreal Engine, Unity and WebGL (Marmoset Viewer, Sketchfab, three.js). Coding in Python (plugins).
Localisation: Poland/Eastern Europe. Remote work prefered.